Application Software - Taxonomy

  • Creative Tools
  • Computation
  • Education/Entertainment
  • Communication
  • Control
  • Utilities

This category includes applications that display information, but with limited capability to manipulate data. They might allow saving the current "state" (such as the lesson the user is up to, or the game level they have achieved), but usually not much beyond this. These applications sometimes have sophisticated input methods, such as natural language processing or speech recognition. Examples in this category include:

  • media players: MP3 player, picture viewers, Web browsers
  • computer games
  • drill programs, such as typing practice, foreign language exercises
  • reference programs: encyclopedia, dictionary, Bible on-line,


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These pages were written by Steven H. VanderLeest and Jeffrey Nyhoff and edited by Nancy Zylstra
©2005 Calvin College, All Rights Reserved

If you encounter technical errors, contact rit@calvin.edu.